Vampire hunters, Spartan brothers, tae kwon do and zombies — fast-paced novels for teens and tweens, written for readers who think the slow chapters are the boring ones.
A vampire-hunter saga — two volumes of teeth, fire, and rebellion.
Rancor:A werewolf trained to hunt vampires discovers the line between being a monster and becomming human was never where he was told. Love, immortality, or vengeance...which would you choose?
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PyreThe hunt turns to fire as old loyalties burn and the war for the night spreads.
Find it →Historical adventure with a parodist's grin — friendship, bravery, and the a love of Sparta.
The
ThreeTwelve-year-old Arthur and his best friend, Lea, declare war on Zeke and the Immortals. Using their video game network, Art and Lea gather a small crew of kids armed with paintball guns and shields made of trash can lids. Their mission: maintain control of a fort in the woods. But the real prize is freedom from bullying and the knowledge they stood up for themselves and their friends.
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A SpartanArt has never been a big fan of boats or paddling--it all seems like work to him. But when he learns a dragon boat race is the key to saving Finn Slough, he has to summon his inner Spartan to win the race.
Find it →Two more worlds to fall into.
ChildrenIn a ruined world, the young inherit the wreckage — and the secrets that brought it down. And secrets, like the dead, won’t stay buried forever.
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Flying FeetA martial-arts story about heart, hustle, and finding your footing when everything's against you.
Find it →Short chapters, fast hooks, and stories that respect a wandering attention span — the kind of books that turn "I don't really read" into "just one more chapter." The same instinct behind every tool in the workshop: meet the brain where it works best.

Author — who writes novels as James McCann — of YA and middle-grade fiction (Orca, Crwth Press, Iron Mask Press), reviewer for CM Magazine, and past president of CWILL BC. He grew up in Manitoba on comics and Dungeons & Dragons — the storytelling apprenticeship that still runs through everything he writes and builds.
Jay turns the craft behind these books into tabletop storytelling workshops for classrooms and libraries.
Summon the storyteller →