The Reader’s Path
Tales for the young at heart.
Vampire hunters, Spartan brothers, kung-fu and zombies — fast-paced novels for teens and tweens, written for readers who think the slow chapters are the boring ones.
The Rancor Chronicles
A vampire-hunter saga — three volumes of teeth, fire, and rebellion.
Rancour:
Vampyre Hunter
YA · Book I
A hunter raised to destroy the undead discovers the line between monster and human was never where he was told.
Pyre:
Vampyre Defender
YA · Book II
The hunt turns to fire as old loyalties burn and the war for the night spreads.
The Spartans
Historical adventure with a parodist’s grin — brotherhood, bravery, and the sea.
The Three Spartans
Middle Grade
Three young Spartans dream of glory — and learn that courage looks nothing like they imagined.
A Spartan at Sea
Middle Grade
The adventure sails onward into storm and salt, where loyalty is tested wave by wave.
Stand Alones
Historical adventure with a parodist’s grin — brotherhood, bravery, and the sea.
Children of Ruin
YA
In a ruined world, the young inherit the wreckage — and the choice of what to build from it.
Flying Feet
YA · Sports
A martial-arts story about heart, hustle, and finding your footing when everything’s against you.
Audio Books
The Three Spartans:
“McCann’s novel is often subtle and clever in its nods to the original story, incorporating current locations and technology (video games, water parks, and treehouses) with the original order of events as a way to make the story more understandable and relatable.
Sometimes it’s less subtle (see above re: character names, or flat out naming the secret access to the treehouse the Thermopylae Path), but I actually appreciate those little obvious references. It reminds us that we are in a retelling, written as an homage to a piece of history.
I can honestly say I know more about this particular battle after reading The Three Spartans.” ― CM Magazine
Written for restless readers by a restless writer.
Short chapters, fast hooks, and stories that respect a wandering attention span. The kind of books that turn "I don't really read" into "just one more chapter." The same philosophy behind every tool in the workshop: meeting the brain where it is.
Jay McCann.
Author — who writes novels as James McCann — of YA and middle-grade fiction (Orca, Crwth Press, Iron Mask Press), reviewer for CM Magazine, and past president of CWILL BC.
He grew up in Manitoba on comics and Dungeons & Dragons — the storytelling apprenticeship that still runs through everything he writes and builds.
